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3D Generalist

No Pets Allowed (Animated Feature Film)

I worked in this teaser as a Senior Modeler (The sets, a lot of props and five monsters) and Visual FX Artist (all the particles, like sugar grains, milk drops and cookies crumbs, and the final vegetation doing my own ICE Trees)  in Six Birds Productions.

Software: Autodesk Softimage, Pixologic Zbrush, PixelMachine Topogun, Arnold Renderer.

 

 

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